//==============================================================================
// temple to Balder_anim.txt
//==============================================================================

import Construction_defines_anim.txt

define sfxatimeshiftmediumin
{
	set hotspot
	{
		version
		{
			Visualparticle sfx a timeshift medium in
		}
	}
}

//down sparkles
define sfxatimeshiftspellin
{
	set hotspot
	{
		version
		{
			Visualparticle sfx a timeshift spell in
		}
	}
}

define sfxatimeshiftswirl
{
	set hotspot
	{
		version
		{
			Visualparticle sfx a timeshift swirl tied
		}
	}
}

//==============================================================================
define Dust
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Building DustA
      }
   }  
}
//==============================================================================
define VINEA
{
   set hotspot
   {
      version
      {
         Visual Building VineA
      }
   }  
}

//==============================================================================
define VINEB
{
   set hotspot
   {
      version
      {
         Visual Building VineB
      }
   }  
}
//==============================================================================
define Oil
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Oil 
      }
   }  
}

//==============================================================================
anim idle
{
   SetSelector
   {
      TechLogic none/age 4
      SetSelector
		{
			DamageLogic 0 1 50 75
			set hotspot
			{
				version
				{
					visual Building N Hillfort
connect attachpoint sfxatimeshiftmediumin hotspot
connect attachpoint sfxatimeshiftspellin hotspot
connect attachpoint sfxatimeshiftswirl hotspot
					connect Rightfoot Vineb hotspot
					connect Righthand Vinea hotspot
					connect Rightleg Vineb hotspot
				}
			}
			set hotspot
			{
				version
				{
					visual Building N Construction Hillfort2
connect attachpoint sfxatimeshiftmediumin hotspot
connect attachpoint sfxatimeshiftspellin hotspot
connect attachpoint sfxatimeshiftswirl hotspot
					connect attachpoint N_Long_Brick hotspot
					connect face N_Long_Brick hotspot
					connect chin N_Medium_Brick hotspot
					connect leftfoot N_Medium_Brick hotspot
					connect lefthand N_Small_Brick hotspot
					connect leftleg N_Small_Brick hotspot
				}
			}
			
			set hotspot
			{
				version
				{
					visual Building N FortressConstruction
connect attachpoint sfxatimeshiftmediumin hotspot
connect attachpoint sfxatimeshiftspellin hotspot
connect attachpoint sfxatimeshiftswirl hotspot
					connect attachpoint N_Long_Brick hotspot
					connect face N_Long_Brick hotspot
					connect chin N_Medium_Brick hotspot
					connect leftfoot N_Medium_Brick hotspot
					connect lefthand N_Small_Brick hotspot
					connect leftleg N_Small_Brick hotspot
				}
			}
			set hotspot
			{
				version
				{
					visual Building Construction Large B
connect attachpoint sfxatimeshiftmediumin hotspot
connect attachpoint sfxatimeshiftspellin hotspot
connect attachpoint sfxatimeshiftswirl hotspot
					connect attachpoint N_Long_Brick hotspot
					connect face N_Long_Brick hotspot
					connect chin N_Medium_Brick hotspot
					connect leftfoot N_Medium_Brick hotspot
					connect lefthand N_Small_Brick hotspot
					connect leftleg N_Small_Brick hotspot
				}
			}
			
		}
      SetSelector
		{
			DamageLogic 0 1 50 75
			set hotspot
			{
				version
				{
					visual Building N Hillfort Age4
connect attachpoint sfxatimeshiftmediumin hotspot
connect attachpoint sfxatimeshiftspellin hotspot
connect attachpoint sfxatimeshiftswirl hotspot
				}
			}
			set hotspot
			{
				version
				{
					visual Building N Construction Hillfort2
connect attachpoint sfxatimeshiftmediumin hotspot
connect attachpoint sfxatimeshiftspellin hotspot
connect attachpoint sfxatimeshiftswirl hotspot
					connect attachpoint N_Long_Brick hotspot
					connect face N_Long_Brick hotspot
					connect chin N_Medium_Brick hotspot
					connect leftfoot N_Medium_Brick hotspot
					connect lefthand N_Small_Brick hotspot
					connect leftleg N_Small_Brick hotspot
				}
			}
			set hotspot
			{
				version
				{
					visual Building N FortressConstruction
connect attachpoint sfxatimeshiftmediumin hotspot
connect attachpoint sfxatimeshiftspellin hotspot
connect attachpoint sfxatimeshiftswirl hotspot
					connect attachpoint N_Long_Brick hotspot
					connect face N_Long_Brick hotspot
					connect chin N_Medium_Brick hotspot
					connect leftfoot N_Medium_Brick hotspot
					connect lefthand N_Small_Brick hotspot
					connect leftleg N_Small_Brick hotspot
				}
			}
			set hotspot
			{
				version
				{
					visual Building Construction Large B
connect attachpoint sfxatimeshiftmediumin hotspot
connect attachpoint sfxatimeshiftspellin hotspot
connect attachpoint sfxatimeshiftswirl hotspot
					connect attachpoint N_Long_Brick hotspot
					connect face N_Long_Brick hotspot
					connect chin N_Medium_Brick hotspot
					connect leftfoot N_Medium_Brick hotspot
					connect lefthand N_Small_Brick hotspot
					connect leftleg N_Small_Brick hotspot
				}
			}
			
			
		}
	}
}
